A 2D, 3D Printer
Tasked with creating some game that used a motor and an H-Bridge, I had placed myself on a path to make the world's most round-about-way to draw. With this machine, you can move a joystick left or right, up and down. My gantry system processes these inputs, and makes a sharpie move the same. We were only given two weeks and not many resources, so this isn't polished by any means - you can't lift the pen up, and bed-space is limited. It does do the job, though.

Let's Draw
I use a pulley belt to move this system around. I had never used this mechanism before, and this project taught me quite a bit about its implementation; in particular, I learned that tension is key. This is why you'll see I added a few tensioners after integration on the belts.
Camera Vision
After "finishing" what I had set out to make, I had an idea: wouldn't it be sick if you could draw with nothing but your hand gestures?
Naturally, I spent the next day studying camera vision, and integrated a fun-add on to my project
_gif.gif)
The End Result(s)
.png)
